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CaptoGlove™ is the world’s first wireless, wearable controller for gaming and smart devices. Unmatched realism and performance by controlling any past, present and future video games with the most effective and natural interface ever made… your hand. CaptoGlove™ also has a wide range of other applications from health rehabilitation, unmanned systems control, smartphone interaction to professional training.

CaptoGlove Wireless Virtual Reality Glove for Gaming and Smart Devices – Pair

$490.00

  • CaptoGlove Motion Controller, Pair, Size L
  • Bluetooth Low Energy (BTLE 4.0) – 10 Degrees of Freedom (10DoF)
  • 5 finger sensors to perceive finger movement and 1 thumb fingertip pressure sensor
  • 10 hours rechargeable(3.7V USB-Mini USB Cable) Li-on Polymer Battery
  • Compatible with third party Virtual Kits (Oculus and HTV Vive)
Clear

CaptoGlove Wireless Virtual Reality Glove for Gaming and Smart Devices – Pair

CaptoGlove is a smart controller with advanced technology to precisely detect a wide variety of hand and finger movements. These gestures are translated into control commands which are sent directly to connected devices (such as PCs, VR Headsets, Smart Home, Internet of Things, iOS/Android Phones/Tablets/Consoles) to interact and control them faster, more naturally and effectively. One glove can be used as a single controller or coupled with another CaptoGlove for use as a pair via a Bluetooth Low Energy (BTLE).

Software

  • Windows PC compatible, iOS & Android Apps (to be released between July & September), SDKs (to be released between July & September) for independent development on Unity3D (Version 5+), Unreal Engine (Version 4), iOS framework (iOS 8.0), Android framework (Android 4.3, API level 18), Windows C# and Windows C++ library (Windows 8.1).
  • Virtual and Augmented Reality
  • Compatible with all existing VR headsets, including Oculus Rift, HTC Vive, Samsung Gear VR, Google Cardboard and more
  • Delivers new level of realism and immersion to VR & AR applications
  • Supports use of additional ‘CaptoSensors’ for more advanced positional tracking of arms and hands
  • CaptoGlove has been selected by HTC Vive for integration with the Vive Tracker delivering even more versatility to CaptoGlove!

Mobile Gaming

  • Compatible with all iOS & Android smartphones and tablets
  • Works with any mobile game that supports a game pad
  • Will also control non-gaming functions such as making phone calls, etc.

Plug and Play

CaptoGlove is immediately usable because it connects directly to the hardware it is controlling. No extra devices needed. It connects wirelessly and interprets natural hand movements as control gestures for a true plug & play experience.

Add-Ons: CaptoGlove requires no specifically developed contents and additional equipment such as cameras, tracking devices or expensive PC
Connects to devices via Bluetooth Low Energy 4.0 (BTLE 4.0)

3.7V Li-ion Polymer Battery delivers 10 hours of continuous gaming or use on a single charge via mini-USB cable

Usable Everywhere: From the mall or the beach, to your desk or your living room, CaptoGlove can be used anywhere without the need for area preparation
Usage Applications

Gaming

  • Mobile device control
  • Professional training
  • Healthcare Rehabilitation
  • Digital development – 3D modeling etc.
  • Unmanned systems control
  • Smart home devices
  • Many more!

Platform Compatibility

  • Microsoft Windows 8-10 via BTLE connection
  • Microsoft Windows 7 via non BTLE connection (Windows 7 do not support BTLE, Wi-Fi required)
  • Microsoft Windows 7-8-10 via USB cable connection
  • iOS & 4th Generation and above Apple TV via BTLE connection
  • Android mobile devices via BTLE connection
  • Android Smart TV consoles via BTLE connection (coming soon)
  • BTLE gaming consoles (coming soon)
  • BTLE Raspberry Pi (Linux Support)

Quality

CaptoGlove’s textile was developed in Italy with the world-renowned sports glove maker Reusch. The design and manufacturing of the glove ensures a comfortable fit and long-lasting performance.
Premium quality sensors & electronics
Fully washable by removing a single easy-access sensor
Breathable fabric, adjustable wrist strap and easy fit wrist opening ensure maximum comfort
Capacitive thumb and index fingertips for an easy interaction with capacitive screens
Easy undress rings add durability by providing stress-free removal

Free Software

Windows PC compatible
iOS & Android Apps (to be released between July & September)
SDKs (to be released between July & September) for independent development on Unity3D (Version 5+), Unreal Engine (Version 4), iOS framework (iOS 8.0), Android framework (Android 4.3, API level 18), Windows C# and Windows C++ library (Windows 8.1)

Specifications

Size

Large (7.5″ – 10″), Medium (5.6″ – 8″)

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Product Manual

If applicable, the Product Documentation, Reference Materials, CAD design(s), .STEP file(s) and/or other drawing file(s), Manuals, and Tutorials will be available for download upon purchase. The order confirmation email will include a downloadable link to the product file(s) which can also be downloaded from the My Account section if needed.


CaptoGlove has been under development for over 5 years by a tremendous team of diverse professionals including: Virtual Reality Experts, IT Developers, Hardware Engineers, Senior Executives, and Operations Managers. This collective expertise has built a reliable product and company: CAPTOGLOVE LLC

Shipping Policy

The shipment will start the week of 19 of June for the single CaptoGlove and the week of 3 of July for the pair; from that date any shipment will be done within 2 working days if the product is available or within 15 working days (3 weeks) if out of stock. We ship through the most important well-known couriers such as Ups or Fedex and you will receive a tracking number when the shipment will be done.

Return Policy

Our products can be returned within 15 days of receipt of delivery after acceptance check of our company

Shipping costs

Country State Cost
Any Any $20.00

Shipping Details

If you have any questions with regards to this product, please ask us here. The product link will be included automatically.

  1. 0 votes
    Q Are these gloves compatible with HTC Vive Pro? answer now
    Asked by Paul on January 24, 2020 9:55 am
    Answered by the admin Hi Paul. Thank you for yruo email. They are compatible if you want to use them as a joystick or as mouse and keyboard. In addition to this we are developing a driver (in beta version) that allows the CaptoGlove to be used as vive controllers. Best Regards
  2. 0 votes
    Q Does it work for vr oculus quest answer now
    Asked by Cody on November 8, 2019 7:30 am
    Answered by the admin Hi Cody. not yet; we are looking into options to allow porting also on the Quest.
  3. 0 votes
    Q Will these work with the HTC VIVE..?? answer now
    Asked by Donnie on October 29, 2019 3:16 am
    Answered by the admin

    Thank you for your email. This is an example video of integration with HTC Vive: https://www.youtube.com/watch?v=EQIyJq5dm-c in this video we are using HTC Vive with its trackers on our hands but using our gloves to shoot. In this specific case the function has been obtained using CaptoGlove like a mouse/keyboard emulator setting through our Suite interface.

  4. 0 votes
    Answered by the admin

    Thank you for your email. Consider that the textile is very elastic; for this reason at the moment there are 2 sizes. Please see the image attached how to choose the right one.

  5. 0 votes
    Q When will there be ones that are ps4 compatible ? answer now
    Asked by Celio Melendez on September 28, 2019 9:43 am
    Answered by the admin

    Hello, thank you for your email. At the moment there's no estimation about that as Sony licensing partnership is very complicated and hard to follow for us for several reasons.

  6. 0 votes
    Q Can you show a video of these in use? Mostly for Samsung vr answer now
    Asked by Steven on December 19, 2017 5:11 pm
    Answered by the admin We have several videos here on this page. At the moment the firmware is PC Windows based while iOS and Android is work in progress and will be the next step ready by the beginning of next year. - Thank you.

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