CaptoGlove Virtual Reality Glove for Gaming and Smart Devices – Single Glove

$289.00

  • CaptoGlove Motion Controller, Right, Size L
  • Bluetooth Low Energy (BTLE 4.0) – 10 Degrees of Freedom (10DoF)
  • 5 finger sensors to perceive finger movement and 1 thumb fingertip pressure sensor
  • 10 hours rechargeable(3.7V USB-Mini USB Cable) Li-on Polymer Battery
  • Compatible with third party Virtual Kits (Oculus and HTV Vive)
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CaptoGlove The World’s First Wireless Virtual Reality Glove for Gaming and Smart Devices – Single Glove

CaptoGlove is a smart controller with advanced technology to precisely detect various hand and finger movements. These gestures are translated into control commands sent directly to connected devices (such as PCs, VR Headsets, Smart Home, Internet of Things, iOS, Android Phones, Tablets, Consoles) to interact and control them faster, more naturally, and effectively. One glove can be used as a single controller or coupled with another CaptoGlove for use as a pair via Bluetooth Low Energy (BTLE).

Software

Windows PC compatible, iOS & Android Apps (to be released between July & September), SDKs (to be released between July & September) for independent development on Unity3D (Version 5+), Unreal Engine (Version 4), iOS framework (iOS 8.0), Android framework (Android 4.3, API level 18), Windows C# and Windows C++ library (Windows 8.1).

Virtual and Augmented Reality

Compatible with all existing VR headsets, including Oculus Rift, HTC Vive, Samsung Gear VR, Google Cardboard, and more
Delivers a new level of realism and immersion to VR & AR applications
Supports use of additional ‘CaptoSensors’ for more advanced positional tracking of arms and hands
HTC Vive has selected CaptoGlove for integration with the Vive Tracker delivering even more versatility to CaptoGlove!

Mobile Gaming

Compatible with all iOS & Android smartphones and tablets
Works with any mobile game that supports a gamepad
Will also control non-gaming functions such as making phone calls, etc.

Plug and Play

  • CaptoGlove is immediately usable because it connects directly to the hardware it is controlling. No extra devices are needed. It connects wirelessly and interprets natural hand movements as control gestures for a true plug & play experience.
  • Add-Ons: CaptoGlove requires no specifically developed contents and additional equipment such as cameras, tracking devices, or expensive PC Connects to devices via Bluetooth Low Energy 4.0 (BTLE 4.0)
  • 3.7V Li-ion Polymer Battery delivers 10 hours of continuous gaming or uses on a single charge via mini-USB cable
  • Usable Everywhere: From the mall or the beach to your desk or your living room, CaptoGlove can be used anywhere without the need for area preparation

Usage Applications

  • Gaming
  • Mobile device control
  • Professional training
  • Healthcare Rehabilitation
  • Digital development – 3D modeling etc.
  • Unmanned systems control
  • Smart home devices
  • Many more!

Platform Compatibility

  • Microsoft Windows 8-10 via BTLE connection
  • Microsoft Windows 7 via non BTLE connection (Windows 7 do not support BTLE, Wi-Fi required)
  • Microsoft Windows 7-8-10 via USB cable connection
  • iOS & 4th Generation and above Apple TV via BTLE connection
  • Android mobile devices via BTLE connection
  • Android Smart TV consoles via BTLE connection (coming soon)
  • BTLE gaming consoles (coming soon)
  • BTLE Raspberry Pi (Linux Support)

Quality

  • CaptoGlove’s textile was developed in Italy with the world-renowned sports glove maker Reusch. The design and manufacturing of the glove ensure a comfortable fit and long-lasting performance.
  • Premium quality sensors & electronics
  • Fully washable by removing a single easy-access sensor
  • Breathable fabric, adjustable wrist strap, and easy fit wrist opening ensure maximum comfort
  • Capacitive thumb and index fingertips for easy interaction with capacitive screens
  • Easy undress rings add durability by providing stress-free removal

Free Software

Windows PC compatible
iOS & Android Apps (to be released between July & September)
SDKs (to be released between July & September) for independent development on Unity3D (Version 5+), Unreal Engine (Version 4), iOS framework (iOS 8.0), Android framework (Android 4.3, API level 18), Windows C#, and Windows C++ library (Windows 8.1)

Additional information

Side

Left hand, Right hand

Size

Medium (6.5" – 8") women and children, Large (7.5" – 10")

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Product Manuals

If applicable, the Product Documentation, Reference Materials, CAD design(s),.STEP file(s) and/or other drawing files, Manuals, and Tutorials will be available for download upon purchase. The order confirmation email will include a downloadable link to the product file(s), which can also be downloaded from the My Account section if needed.


CaptoGlove has been under development for over 5 years by a tremendous team of diverse professionals including: Virtual Reality Experts, IT Developers, Hardware Engineers, Senior Executives, and Operations Managers. This collective expertise has built a reliable product and company: CAPTOGLOVE LLC

Shipping Policy

The shipment will start the week of 19 of June for the single CaptoGlove and the week of 3 of July for the pair; from that date any shipment will be done within 2 working days if the product is available or within 15 working days (3 weeks) if out of stock. We ship through the most important well-known couriers such as Ups or Fedex and you will receive a tracking number when the shipment will be done.

Return Policy

Our products can be returned within 15 days of receipt of delivery after acceptance check of our company

Shipping costs

Region / Country State Postcode Cost
United States (US) Any Any $20.00
Any Any Any $20.00

If you have any questions with regards to this product, please ask us here. This will include the product link automatically.

    I’d like to know if I can get a glove for each hand and pair them both to a Rift S?
  1. 0 votes
    Q I’d like to know if I can get a glove for each hand and pair them both to a Rift S?
    Asked by Craig
    Answered by Oz Robotics

    Hi Craig, yes it works. thank you.

  2. Is it compatible with the oculus quest 2?
  3. 0 votes
    Q Is it compatible with the oculus quest 2?
    Asked by Aj
    Answered by Oz Robotics

    Hi Aj, Capto Gloves are not compatible with Quest at the moment, thank you.

  4. Are you selling only one glove for that price or two?
  5. 0 votes
    Q Are you selling only one glove for that price or two?
    Asked by Luther A Kuhlmann
    Answered by Oz Robotics

    Hi Luther, one glove, right hand, or left hand. Thank you.

  6. I want to use this glove to control robot 5 fingers. Can I use it? And how can I use it? Do you have tutorial?
  7. 0 votes
    Q I want to use this glove to control robot 5 fingers. Can I use it? And how can I use it? Do you h...... Read more
    Asked by Witaya Chotrungseeyakul
    Answered by Oz Robotics

    Hi Witaya, Thank you for your email. Yes it's possible. We have a C++ SDK the user can use to read data from the CaptoGlove and translate them into commands for the robot. Similarly to what has been done in the video: https://www.youtube.com/watch?v=QctSd5sIaIs

    Best Regards

  8. I am researching self-directed stroke rehab but don’t have the ability to move quickly yet. Are there games available like Portal? Slow moving, manipulative gaming interaction?
  9. 0 votes
    Q I am researching self-directed stroke rehab but don’t have the ability to move quickly yet. Are t...... Read more
    Asked by Mikel Bonin
    Answered by Oz Robotics

    Hi Mikel,

    Yes, CaptoGlove is useable with any game, and allows you to adjust sensibility to your personal speed, not only in the hand movement, but also on the bending detection of your fingers.

  10. Can you use this to type on an on-screen keyboard? That's what I really want. That's almost all I want out of a glove in VR. I know it's silly but really it's important.
  11. 0 votes
    Q Can you use this to type on an on-screen keyboard? That's what I really want. That's almost all I...... Read more
    Asked by Keith
    Answered by Oz Robotics Hi Keith, You can do it; you can go in emulation mode setting the mouse control through 2 of the 3 gyroscope axes(up/down and right/left) while to emulate the left button mouse you would use to push the letters on the on-screen keyboard through a finger bending or the thumb's fingertip pressure sensor. The user interface let you setup as you prefer, by the way for any doubt our support is available

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